And my Fazit is: It was Awesome!
I may not have a contract at CryTek already (something some others may have hoped for), but I have gained a lot of experience, and knowledge.
I enjoyed each and every lecture I took, had some great chats with some real developers.
And if the GDC showed me one thing it is that I need a card.
Some volumteers even made it that way: "Hello, my name is " *hands over card* *asks question*. What is quite a bold move, I think. Especially if I think about my native reaction to such a 'hello': *take card* *throw card, quite visibel, away* "Hello" :)
Another thing I found out is that companys most of the time want stuff to see from someone, a port folio. ... My port folio is quite empty ... which means that I have to fill it. Which means that I have to contiue on Hexamat.
The problem here, is actually not a problem, but a pile of work. Last week I have changed the data-structure, and I still have not change all that methods that have to work with the new struture.
Ergo, what I learned from that is: Always make a good and solid plan before you start something, later changes can be a pain in the ass.
Greg