Sunday, July 10, 2011

Status Update


I'm currently working on the Source of the Editor again and try to implement Scripting.


The Text you can see on the bottom left is the text that is saved in a position of the Grid. (Not e the Syntax Highlighting!) That doesn't work yet, nor does the Tile Drawing code find the Asset Tag yet. But at least it did no error occur because of that till now.

Its not the first time that I use scripting, but the first using it on such a Level.

The Script shall Feature simple things like the Asset Tags, but also more complex like loading a new level, activating a trap, spawn Enemies, handle Dialogues, etc.

As I don't know yet what I really need and how I will implement this, it may take a while till I can post about it. And the heat right not does not contribute to this.

Just to let you know.

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